--Mask salesman, The Legend of Zelda: Majora's Mask 3D
Another grand Zelda adventure ported to the 3DS, Majora's Mask 3D injects a higher degree of urgency into the gameplay than any other entry in the series--if you don't use the ocarina of time to go back to the beginning of a three day period before it ends, the moon will literally crash into the game's central hub city. Majora's Mask is a particularly unique game even among the many great offerings in the franchise, and this portable, graphically-updated version is the optimal way to experience it!
Production Values
The colors are very bold and bright, and, despite some blurry textures, the characters and the world they inhabit are generally beautiful, considering that this is a remastered version of a Nintendo 64 game ported to a handheld! In fact, the visuals seem to have improved significantly from Ocarina of Time 3D. The game engine runs smoothly for the most part, as the frame rate only drops in select situations. Complementing the graphics, the audio is great: sounds are clear and easily heard.
Gameplay
For the first time, the original Majora's Mask introduced a three day time mechanic, and this system is fully retained in Majora's Mask 3D (most of the game revolves around it), with each hour for an in-universe day scaled to a minute in the real world. You must reset the timeline before the moon falls to the ground, and, though some items--whatever quantity of bombs, rupees, or arrows you have, for instance--will be lost at the beginning of each three day cycle, items like masks, weapons, and pieces of heart are kept.
The things you can do are very diverse: you can enter a horse race, swim, fish, complete fetch quests, defend a farm from an alien invasion, clear out temples, and solve a variety of optional puzzles all throughout the land, to list just some of the activities. Sometimes you might not even realize the quest you are doing is necessary to beat the game until you receive the reward and learn its function is actually integral to entering a new area. In the process of completing the main story, Link finds equipment like a mirror shield and ice arrows that help him make more progress. Using these weapons and devices can be a lot of fun!
Though there are many masks that do not result in such changes, each of the three primary masks you obtain transform Link into a non-human creature: a Deku, a Goron, and a Zora respectively. Along with the transformations come additional abilities. Deku Link can run on water for a limited time and blow magic bubbles, Goron Link has great strength and can cross some distances very quickly in a rolling form, and Zora Link can breathe underwater indefinitely and engage in a magic-fueled swimming attack. All of these abilities are needed to progress to the end of the main story.
Story
Spoilers!
Majora's Mask is a sequel to Ocarina of Time [1]. The same Link, having defeated Ganondorf and liberated Hyrule, searches for a friend, only to be jumped by Skull Kid and his two faries. Skull Kid takes Epona and the ocarina of time, Link pursuing him only to fall into a cavern, look at his reflection in a pool of water, and discover that he has transformed into a Deku (a wooden being).
Deku Link journeys to Clock Town, a city on the verge of celebrating a carnival--but the moon drops closer and closer to Clock Town as each of three days elapses. Stealing back the ocarina from Skull Kid on the third and final night before the moon crashes, a memory of Zelda surfaces and he uses the instrument to travel back in time to the beginning of the three days.
Able to transform from a Deku into a human and vice versa, he sets out to free four spirits from corresponding temples, embarking on a mission that requires him to reset the timeline multiple times. After cleansing all four temples, consequently releasing spirits from the bosses' masks, four giants can be summoned to grab the moon the night of the third day. Majora's mask reveals itself to be indwelt by a malevolent spirit, and informs Link that it had been possessing Skull Kid before discarding him and detaching from his face. Link teleports to the moon, where he defeats Majora and saves Termina.
Intellectual Content
Majora's Mask 3D is certainly not a game for the slow of mind! Players need to not only solve sometimes complex puzzles, but also do so within the limited time remaining before the moon plummets into Termina. This aspect adds a new layer of challenge to Zelda temples. As with other Zelda games (and even Nintendo's other IP Metroid), the intellectual nature of the game comes not from dialogue, but from the puzzles and quests one encounters throughout the game, both mandatory and optional. Some of the quests occur throughout each of the three days, so a good memory--and the Bomber's Notebook--is very helpful.
Conclusion
For those who love Zelda-type gameplay but have never played Majora's Mask, this portable, updated, 3D edition is an excellent option. It presents a deep world with vibrant characters, plenty of challenges, and its own unique, self-contained approach to Zelda. But stay aware of that clock!
Content:
1. Violence: Link uses weapons like arrows and swords to dispatch enemies, but there is no significant violence, only mild kill animations.
[1]. https://thechristianrationalist.blogspot.com/2017/07game-review-legend-of-zelda-ocarina-of.html
Oooh! You wrote a blog on one of the most difficult Legend of Zelda games! (I love this one!) Did you ever finish the game?
ReplyDeleteAlso, do you have a 'like' button? Most blogs do, but I haven't been able to find one on yours.
It’s one of my favorites Zelda games! I just finished it for the first time two days ago, and I was surprised at how simple the fight with Majora was. I used the inverted song of time a lot throughout the game... lol
DeleteViewers can share articles on social media or click the G+ button, which I think functions as a “like” button of sorts.
Did you find the game difficult? I know many people that gave up on it because it was too hard. (I didn't, but that's because I'm Legend of Zelda obsessed XD)By Majora, do you mean the Skull Kid? I used the time song all the time too! Did you ever find the scarecrow that teaches you how to slow down time? That made the game beatable for me. Lol
DeleteOh, okay, gotcha.
Sometimes I was genuinely concerned that I might not be able to complete certain tasks before the moon crashed, but besides that I didn’t find it much harder than is typical for a Zelda game. I love Zelda games a lot too! Did you ever beat the game as well? Actually, Skull Kid himself isn’t the final boss: the mask of Majora is indwelt by Majora and the spirit abandons Skull Kid before you go to the moon. Yep, I found the scarecrow in my first three day cycle.
DeleteLol You and me both! I did finish the game a couple of years ago on the Wii. I found it a little more difficult than the other Zelda games, but I loved the feeling to it and how at different times of the three days, people did different things. I've actually wanted Nintendo to make another Zelda game kind of like it for awhile.
DeleteOh yea, now I remember. That boss was freaky! Did you ever get the fierce deity mask?
Lol, my siblings have been playing the game and they can't find how to slow down the song. They keep asking me but I won't tell them. XD
Yes, I love the worldbuilding depth that the time-specific quests and character behaviors allow for! Unfortunately, I didn’t get the fierce deity mask. You obtain that by giving all the other masks to the people around the tree before you fight Majora, right? I’m still missing one of them.
DeleteHave they been playing it during the past few days? You are a very cruel person to withhold that song, but I already knew that you are cruel! Haha
Oooh, that's how you get the mask? I thought maybe I was supposed to help the fairies out (because I never did, hehe) I didn't want to give the people around the tree any of my masks because I thought they were stealing them from me. Lol That makes a lot more sense...
DeleteNope, but coincidentally, my siblings have been for the past two weeks. They're trying to beat it. So far, I'm the only one in our family to have.
Psht, what? Me, cruel? I-- well you're the sociopath! And, and if I'm cruel, it's because I learned it from you! XP (mleh)
You’ll have to tell me if they beat it! Now, sociopathy does not mean someone is cruel, and vice versa. That’s a common misconception that survives only because some people can’t recognize their own fallacies (or they realize their fallacies are present and embrace them anyway).
DeleteOkay, will do! What can I say, I'm an illogical fallacy machine person (your favorite) but wait a minute, a sociopath is a person with a personality disorder that makes them antisocial and lack a conscience. You're not antisocial!!
ReplyDeleteIt depends on what you mean by antisocial. If in calling someone antisocial you mean that person avoids and dislikes the presence of all other people, then of course I’m not antisocial. If in calling someone antisocial you mean that person has no regard for cultural norms, and is entirely apathetic towards how shocked or upset other people may be when he/she disregards them, then that’s totally different.
DeleteOh. Okay, sure, I guess that makes sense - but you are apathetic! Ha! I've seen you be apathetic many times.
DeleteOh my goodness, I'm sorry, I meant you AREN'T apathetic. Whoops...
DeleteIn almost all cases, I don’t care about incidentally offending people with my rationality or individuality. I don’t intentionally try to upset people, but, clearly, a person who lives like I do has no regard for upholding the status quo or not rocking the boat. If a person is a friend, someone I like, or someone I need to manipulate to get what I want (in a nonsinful way) then I am definitely not apathetic towards upsetting them. Otherwise, I’m entirely indifferent towards the fact that I regularly shock people a lot.
Delete